Transport Fever 3 Is Coming

And we can’t wait to share it with you!

After five years of passion, hard work, and countless ideas brought to life, we’re proud to finally announce that Transport Fever 3 is on its way, arriving on PC, PlayStation 5 and Xbox Series X|S in 2026.

This game is the next step in the journey we’ve been on together for over 10 years. We’ve built on everything that made Transport Fever what it is — expanding it, refining it, and adding more depth and life to the world than ever before.

It’s our biggest, most dynamic, most ambitious game to date, but it’s still unmistakably Transport Fever at heart.

We can’t wait to show you more. Over the coming weeks and months, we’ll reveal what’s new, what’s changed, and what’s waiting for you when you get your hands on it.

If you already know you’re in, you can wishlist the game right now on Steam, Epic Games Store, PlayStation or Xbox.
If you’re eager to hear more, we promise that more details are not far away.

We’re excited for this next chapter, and you can get involved early by signing up to the forthcoming closed beta test for the new game. It’s your opportunity to help us fine-tune the game to be everything it can be. Whether you’re a casual player or someone with thousands of hours invested, you’re exactly what we’re looking for! Sign-up now here and we’ll be in touch when the beta test begins.

Urban Games
May 2025

53 Responses

  1. Ich freue mich sehr über die offizielle Ankündigung von Transport Fever 3! Ich habe die Reihe über die Jahre hinweg sehr genossen und bin gespannt, was noch kommt. Ich hoffe auch, dass vielleicht eine Mac-Version in Betracht gezogen wird – es wäre großartig, das Spiel auch auf dieser Plattform spielen zu können. Und als großer Fan von Stadtverkehr würde ich mich riesig freuen, wenn der Zürcher Be 4/6 „Tram 2000“ seinen Weg ins Spiel finden würde haha. Glückwunsch an das ganze Team!

  2. hola muy buenas soy eric muy buen trabajo con transport fever 2 fue una pasada i un placer que me dierais en un pasado beta privada en las anteriores entregas ,
    estoy dispuesto a volver a participar sera un placer ,
    siempre se os a dado bien escuchar a la comunidad sobretodo al aceso del moding es un punto muy a fabor

  3. This is truly exciting! I have been enjoying TF2 a lot. I love leaning back and watching all these tiny parts of the transportation system work and I can spend hours of optimization and fine tuning to make it better and better.
    The one thing that keeps me from diving completely into this world – if I am allowed to say – is the fact that receivers of goods are paying a rediculous amount of money, simply because the goods were shipped from far away or flew in by plane. I am anxious to see how this will work in TF3.

  4. I have been a fan of Urban Games ever since Train Fever… They took a chance on me when I was just starting streaming and I can’t thank them enough. I am very much looking forward to TF3. I know it will be spectacular just like the last 2.

  5. I can’t wait for the even better new successor to Transport Fever 3! I highly recommend this even more high-quality new game, I express my official support and at the same time I advise you to price this amazing new game at a minimum of €50 to €60 on Steam.You definitely deserve such a large sum for such an even more successful new game!Once again, thank you very much for such an amazing new game, for which I am already giving an initial rating of more than 10/10 stars!

    1. At the same time, I would very much like to participate in the extensive Beta testing of this amazing new game Transport Fever 3 from such high-quality creators, developers Urban Games.

      Best regards, Jirka Marad from the Czech Republic in the South Moravia region.

  6. Dear Transport Fever 3 Team,

    I am writing to express my strong interest in participating in the beta test for Transport Fever 3. I have been a long-time fan of the franchise, having played and thoroughly enjoyed all previous entries, from Train Fever to Transport Fever 1 and 2. I have accumulated over 700 hours of gameplay in Transport Fever 2 alone, deeply engaging with its mechanics, modding community, and economic systems.

    Professionally, I have over 15 years of experience working in logistics and programming, both in hands-on operations and in systems design. I would be thrilled to contribute to the beta with insights shaped not only by my extensive experience with the game series, but also by my academic and professional background in logistics and software development.

    Participating in this beta would allow me to support the game’s development with detailed feedback and ideas rooted in real-world transportation principles and technical understanding.

    Thank you for the opportunity, and I hope to be considered for this exciting new chapter in the Transport Fever series.

    Best regards

  7. Bin da, kann losgehen. 😀

    Auch hier nochmal: Glückwunsch und viel Spaß am weiteren Veröffentlichungsprozess! Bin sehr gespannt.

  8. As a logistics geek who’s sunk countless hours into Transport Fever’s intricate supply chains, securing a TF3 alpha spot would fulfill years of blueprint daydreams. Since laying my first TF1 railroad switchback in 2016, I’ve marveled at how the series transforms spreadsheets into living ecosystems – watching pixelated commuters evolve routines, troubleshooting refinery bottlenecks that ripple across continents. My proudest TF2 save file (327 hours) rebuilt Europe’s rail network using historically accurate rolling stock timetables. What keeps me hooked isn’t just route optimization, but witnessing communities organically grow around transport arteries. The leaked TF3 feature about dynamic city personalities already has me brainstorming adaptive transit solutions. Few games blend creative engineering with emergent storytelling so seamlessly. I’d relish contributing to shaping this next evolution, combining my passion for transport economics with hard-won lessons from 800+ hours across the series. Let me nerd out over cargo pathfinding algorithms while helping polish this love letter to infrastructure geeks!

  9. As a logistics geek who’s sunk countless hours into Transport Fever’s intricate supply chains, securing a TF3 alpha spot would fulfill years of blueprint daydreams. Since laying my first TF1 railroad switchback in 2018, I’ve marveled at how the series transforms spreadsheets into living ecosystems – watching pixelated commuters evolve routines, troubleshooting refinery bottlenecks that ripple across continents. My proudest TF2 save file (327 hours) rebuilt Europe’s rail network using historically accurate rolling stock timetables. What keeps me hooked isn’t just route optimization, but witnessing communities organically grow around transport arteries. The leaked TF3 feature about dynamic city personalities already has me brainstorming adaptive transit solutions. Few games blend creative engineering with emergent storytelling so seamlessly. I’d relish contributing to shaping this next evolution, combining my passion for transport economics with hard-won lessons from 800+ hours across the series. Let me nerd out over cargo pathfinding algorithms while helping polish this love letter to infrastructure geeks!

  10. Here is the English translation of your message:

    I’m very happy to hear news about the third installment! I’m a loyal fan and streamer of your game!

    I’m really looking forward to seeing new features added in Transport Fever 3, such as:

    1. A toggle feature to enable or disable the “automatic magic train turning at stations” limitation.

    2. Most of all, I hope multiplayer functionality can be added—something like OpenTTD. I’m sure it would be incredibly fun!

    3. I also hope to see elevated station designs built into the game! This would make train operations feel much more realistic!

    I’m also very excited about the possibility of participating in the closed beta test. This news truly made my day!

    1. Nobody needs Mulitplayer for these type of games, it simply doesn’t work, consumes too much time and doesn’t make any sense at all. At the end I am the boss of my Transport Imperium and I want make the decisions alone and not with some other idiots on the map. Additionally then you have to fight with cheaters, you would need a complete cloud / server structure for multiplayer etc etc. – forget it.
      Don’t waste your precious development time in these pointless demands.

      1. You are correct about the realities of multiplayer. Whilst the “Collabria” YouTube was a bit of fun, this was heavily curated and a handful of streamers abided by the rules.
        Can you imagine TF3 with cheaters to the level CoD Warzone has to contend with.
        We spend hours developing maps, routes and towns over many hours – how would that work on multiplayer?

    2. Hello Amosa,
      I’m Robbie Kleij a.k.a. mdbobbo,
      you mention,
      A toggle feature to enable or disable the “automatic magic train turning at stations” limitation.
      this feature is already available in TF2 and most probably will continue in TF3.
      The feature is enabled by MODs selections such as:
      1. Force always reverse
      2. All Rail Vehicles Reversible.

      Can be placed on a new game and I have noted that on running games Mods such as “drive on the left some times confuses the road traffic
      but I digress some what.
      in Transport Fever three TF3, I would like if we could
      A. drive as a sim driver throughout our maps with a steering wheel or Gamepad / Controller etc.
      b. have unhooking of Locomotives and Carriages in some sort of a shunting yard maneuver as it’s always done in a Real Railyard, optimizing the games Mods to have this possibility. This would also bring into the game less cost by capacity i.e. empty wagons in a consist and real life logistics.
      Presently there seems to be no hitching between railways Consist.

  11. 5.266h In TPF 2 gespielt. Das allermeiste davon Sandbox. Ja ich bin sehr an einer Beta für TPF 3 interessiert

  12. so lang es keinen vernünftigen Fahrplan gibt so das die zu transportierende fahrzeuge nicht nach einer gewissen zeit in immer noch im Takt fahren, bleibt alles wie beim ersten Game.

  13. Hello, I’m Steam player RFT, a modder on the Steam Workshop who has created numerous stations and well-known bus mods for Transport Fever 2. I’m thrilled to hear about Transport Fever 3 and would like to share some expectations:
    1. Implement banked outer tracks (superelevation)
    2. AI-controlled traffic development
    3. Day-night cycle
    4. Larger maps, better performance optimization, and a tile-based system like TRS allowing free map expansion
    5. Updated mod creation website

    Hope Transport Fever 3 will be released soon!

  14. The game is very good, that is, there are too few map types and too few item types. I hope 3 can add more things and increase the gameplay. I hope 3 can be liked by more people. I wish the game a big fire

  15. Hi Guys,

    Transport Fever 2 is my absolute favourite game, having played it for 2000+ hours. I’m so excited to see what is in store for TF3. While I’m in no way a tech person when it comes to gaming, I’ve worked in global logistics for 30 years and love the concept. Other games have tried to match what you all do at Urban, but you really provide the gold standard in multi modal transportation gaming. Can’t wait to see updates and a beta hopefully later this year.

  16. I’m very happy to see that “Crazy Transport” is releasing its third part. As an old player of the second part, I really hope to get the qualification to test the game.
    I want to have the opportunity to participate in testing in advance

  17. I’m very eager to join the early testing of the game. I’m passionate and fond of this game, and I post related videos on the website. From TF1 to TF2, I’ve witnessed the game’s significant progress and its strong support for the Steam Workshop. I hope to try TF3.

  18. Hello, developers. I am a college student from China. I have a deep passion for the Transport Fever series of games. I have invested hundreds of hours into Transport Fever 2. When I heard the news that Transport Fever 3 is about to launch, I was thrilled and couldn’t wait to play this latest installment in the Transport Fever series. I hope you can grant me a chance to test it. I will take this opportunity seriously and provide timely feedback on the game testing. Thank you

  19. I’M very nice to heard that this game will be found in steam and Xbox , Thanks for you and you Team ,As a gamer,I’m very happy to alppy for this game Beta access.

  20. I filled out the form to join the Testing team, as a retired Bus / Tram Driver and Retired Pilot and on occasion even operated trains i would love to help provide feedback.

  21. Make a random map editor in free play mode more creative when making new maps, every map in TF2 is made almost in similar pattern.

    Honestly I can’t wait to play the next sequel!
    Been playing your games since Train Fever.

  22. 我玩狂热运输很多年了,我一直都在期待狂热运输3,当我看到狂热运输3的时候,内心很激动很开心,希望能参加这次测试,谢谢。

  23. I have played a wide range of simulation games, especially those in the transport and city – building categories. I have spent countless hours playing Transport Fever 2, where I mastered the art of creating efficient transportation networks, from laying down intricate railway tracks to managing a diverse fleet of vehicles. I have also explored games like Cities: Skylines, which has given me a deep understanding of urban planning and how transportation systems interact with city development. This wealth of experience has equipped me with a sharp eye for detail and the ability to quickly identify potential issues or areas for improvement in a game’s mechanics.

  24. Hello, developer. I have a deep passion for the Transport Fever series of games. I devoted hundreds of hours to Transport Fever 2. When I heard the news that Transport Fever 3 was coming soon, I was very excited and couldn’t wait to play the latest issue of the Transport Fever series. I hope you can give me a chance to test it. I will take this opportunity seriously and provide feedback on the game test in a timely manner. thank you

  25. I don’t particularly care about wishlisting, but I do hope you’ll bring the game to GOG as well. The lack of wishlist item there right now is slightly worrisome!

  26. È una grande notizia!!!! Super Fan di Transport Fever 2 attendevo con ansia questo annuncio.
    Avete fatto un capolavoro con le versioni precedenti e non vedo l’ora di conoscere le novità di questa fantastica release!!!
    Continuate così!!!! Bravi !!!!!!

  27. Subject: Application for Beta Testing of Transport Fever 3

    Dear Transport Fever 3 Development Team,

    I am a dedicated fan of the Transport Fever series and absolutely love these games (especially Transport Fever 2, which I have played for over 1,000 hours). Upon learning that Transport Fever 3 is about to begin its testing phase, I am writing with great enthusiasm to express my hope for the opportunity to participate in the Beta test. I would love to contribute to the game’s optimization and improvement in any way I can.
    Thank you for taking the time to read this email. I look forward to your reply!
    Best regards
    [zhang]

  28. 主题:《运输狂热 3》Beta 测试申请

    尊敬的《运输狂热 3》开发团队:

    我是《运输狂热》系列的忠实粉丝,非常喜欢这些游戏(尤其是《运输狂热 2》,我已经玩了超过 1000 个小时)。得知《运输狂热 3》即将进入测试阶段,我满怀热情地写信,希望能有机会参与 Beta 测试。我很乐意尽我所能为游戏的优化和改进做出贡献。

    1. It’s amazing to see that TF3 is coming in 2026. I hope I get a beta test opportunity! I’ve played TF2 for hundreds of hours and would love to use that experience to provide you with my personal feedback.

  29. 希望可以随着城市的发展,会出现一些特有的建筑,例如地标,景区,游乐园之类的可供市民进行游玩的场所。

  30. I want to be a candidate to be a beta tester, and if possible help with translations into Brazilian Portuguese.

  31. It’s amazing to see that TF3 is coming in 2026. I hope I get a beta test opportunity! I’ve played TF2 for hundreds of hours and would love to use that experience to provide you with my personal feedback.

  32. As an original investor in Train Fever it’s great to see the series progressing to Transport Fever 3, looking forward to a few thousand more hours of enjoyment.

  33. Let me to participate in beta testing to help improve urban traffic systems and provide professional insights, since I hold a Master’s degree in Urban Planning. I can also provide extensive information about Chinese rail vehicles to enhance the game’s localization (e.g., localized translations). XD

  34. Dear Development Team,

    I’m writing to express my keen interest in participating in the Transport Fever 3 closed beta test. As a passionate simulation and management game enthusiast with extensive experience in the Transport Fever series, I’m eager to contribute meaningful feedback to help refine the game.

    Why I’m a Strong Candidate:
    ✅ Dedicated Series Player:

    500+ hours across Transport Fever 1 & 2 (adjust as needed), mastering logistics, economy balancing, and creative map builds.

    Completed challenges like “100% Achievement Runs” and “No Loans Hard Mode.”

    ✅ Beta Testing Experience:

    Previously participated in betas for Cities: Skylines 2, Factorio, and Workers & Resources, providing detailed reports on bugs, UI/UX, and balance issues.

    My Goals for Testing TF3:
    🔹 Evaluate new physics/engine improvements (e.g., cargo handling, vehicle dynamics).
    🔹 Assess modding support and backward compatibility.

    I’m committed to submitting structured feedback, reproducing bugs, and adhering to NDA guidelines. I’d love to help shape Transport Fever 3 into the best installment yet!

  35. 两个建议:
    1、联机互访功能!我的车辆(火车、汽车),可以开进别人的存档,欣赏别人的城市风景。
    2、模拟驾驶功能!可以控制方向盘,自由驾驶车辆。

  36. Dear TF3 Team,
    I really love and wanted to see a system in map where there are multiple provinces or states in a single map with every one of them have their own capital city, there is 2 or 3 main or big city in provinces and some small cities also like in real life. it helps in imersion, and strategy to make capital city as main transport hub, and by small cities i mean like villages or town not just small version of main cities.
    i hope you will take this in consideration
    Big Fan

  37. A few recommendation I have would be have native left Hand Drive mode as this will make recreation of road and infer structure of road for left hand Drive countries. Also making it easier to created underground junctions and levels as in Transport Fever 2 I tried to recreate the London transit system. Also much larger maps, or connecting multiple maps together to create on much bigger transit system.

  38. Also would be nice if assuming that mod will be apart of this game. It would be nice to make it easier to use them. As transport fever 2 you have situation where you need multiple mode just to get a work and remembering which mods our need is difficult to find.

  39. 看了CG之后看到了很多新特性、新功能,期待能够抢先体验到游戏中,期待加入内部测试!

  40. 看了CG之后看到了很多新特性、新功能,期待能够抢先体验到游戏中,在 Transport Fever 1 和 2 中花费 500+小时(根据需要进行调整),掌握物流、经济平衡和创意地图构建。 期待加入内部测试!

  41. I am very much looking forward to getting the beta version of fanatical transportation 3. I like transportation very much, which makes me enjoy building.

  42. Hello Urban Games Team,
    I’m mdbobbo in New Zealand and retired at 72 years old and have enjoyed Transport Fever 2 for 8,328.8 hours and would like the opportunity to assist in advancing the Transport Fever 3 revision to its ultimate experience for the new Generation of this wonderful Transport Logistics Sim.

    In my real life I’ve got all my Road licenses and have and love the logistics challenge Transport Fever 2 has and ultimately Transport Fever 3 will bring to the screens of so many wonderful participants World Wide.

    Not only do I have Logistics experience in Real life situations I’m also an alternative thinker born a Capricorn/Dragon in my astrological sense and I’m sure you and all players will find my (looking at the alternatives) input valuable before the game hits the general public to enjoy.
    Have a Great day and a big Whoo-hoo in anticipation of Transport Fever 3’s inauguration

  43. Hello,

    I would love to be a beta tester for this great game…. Have played many hours on my favorit game….

  44. With the increased focus on maintenance and durability, I’d love to see a fuel feature. i.e., you need to send trains to depots to refuel at regular intervals or perhaps you need to develop a fuel industry with horse and carts, etc before you can use diesel vehicles. Same with electric trains, perhaps you’d need power stations.

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